
If you take the door to the right, you can use the Prie Dieu to save and replenish your flasks.

Here you'll come to a door on the right and a staircase leading down into another area. Now go back to the room you climbed up using the broken ladders and make your way down. Go to the right and you'll reach a gap in the bridge that will be broken, but the Blood of Perpetuated Sand will create a safe bridge for you to cross and pick up Melted Golden Coins.

As you start to climb the ladders, the leaping enemies will jump down so you want to make sure you take these out so they don't knock you down.Ĭlimb to the top on the left and hit the wall to reveal a secret passage. You'll have to time this in the breaks in the poison mist. You can also go up and down in this room, if you go up you'll need to kill the living statue on the wall to the left and right before you can jump up to grab the broken ladders. Now climb back up to the first door you came across on the right. This will take you to a chalice where you can anoint yourself with the Oil of the Pilgrims and increase your fervour. Go back outside of this room and with the Blood Perpetuated in Sand equipped, you'll be able to cross over the blood ledges to reach the second floor on the right. Here you can fill your Empty Biliary Vessel for additional health. Go further down and make your way into the room on the left. Keep going down until you come to the first door on the right, but don't go in here just yet. Drop down until you reach the ladder, then climb down when the poison mist has cleared. You now want to go all the way down in this room. Make your way back down to the door, then back across the bridge that crumbles. You can now use this to safely collect the items that are in the poison. When you get to the top you'll see a Cherub and a chest that has a Silvered Lung of Dolphos in it. However, you won't always be able to miss it as it moves much faster, so you want to make sure that it doesn't hit you as you climb up the wooden planks, so you aren't knocked down repeatedly. You'll have to try and avoid the moving poison, by going up when there are gaps. This is the Frontal of Martinus, the Ropemaker. You'll then come to a room covered in poison, with an item on the bottom right. Once you've dealt with them, continue on to the right. You'll also have to contend with the platforms that will crumble and fall, so be careful where you slide. Through this door, you'll be met with a floating enemy and one of the spectres with a sword. Climb up on the right-hand side and then across to the left, to deal with the second living wall. In the next room, you'll have a living statue on the wall to the right to defeat to be able to progress, and a spectre. When she's finished, two more will appear and you'll have to beat these to unlock the doors. You'll need to avoid the lunge attacks and hit her quickly to defeat her. A spectre will appear with a sword, and she'll lunge at you to attack. Continue across to the door and as you do, you'll be locked in. Below is an item, but it's covered in poison mist, so you'll need some protection before you can grab it so it's best to return to this one later. Go back down and continue doing so until you reach the door. Going up will lead you to a room where you can cleanse your Guilt. If you go up, you'll need to jump through the gaps in the poison mist (though you can take damage if you have something that can protect you well enough like the Moss Preserved in Glass). The next room has a leaping enemy and another floating one. Once you've beaten them, go through the door on the right. The door to the right will take you to a corridor where the floating enemies with bells attached to them will appear. The door to the left has a fast travel portal inside, which will allow you to go back to Albero and Mercy Dreams.


Keep going down, taking out the leaping enemies and an additional living statue and you'll come to a set of stairs with a door on the left and on the right. Go down and you'll come to your first set of leaping enemies, with a living statue in the wall on the left. As you drop down from Jondo, you'll land in the room with a Prie Dieu.
